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Crysis barrel physics

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This is pretty much a test to see of all the stuff I did to make this actually worked. I will make a better video in the next day or two.Some things to know:I used some console commands to make it run smooth like you see in the video. Without the command "sys_physics_CPU 0", that many objects colliding together runs at such a slow frame rate. "sys_physics_CPU 1" is the default setting where physics have an independent frame rate. "sys_physics_CPU 0" smooths physics frame rate, but drastically reduces frame rate in general.To counter the loss of frame rate, you make the editor take many screen shots, which you can put together to a video later.Thanks to: http://forums.facepunchstudios... http://www.youtube.com/ABadFee...

Channel: Science & Technology
Uploaded: December 31, 1969 at 6:59 pm
Author: JubeiX90

Length: 00:28
Rating: 3.30
Views: 6964

Tags: capture_frames  Crysis  Physics  Pre  Rendering  sys_physics_CPU  

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Video Comments

JubeiX90 (December 31, 1969 at 6:59 pm)
In the video at the time, I had a AMD 2.6GHz single-core, 2GB RAM, and a ATI Radeon X1950PRO.I just recently got a 3.2GHz dual-core, and a 8800GTS 512MB.
alterbridge111 (December 31, 1969 at 6:59 pm)
what kind of rig do you use for this..?
JubeiX90 (December 31, 1969 at 6:59 pm)
Only the red barrels can explode, and make sure you didn't push the comma button. "," pauses the physics.
yehello (December 31, 1969 at 6:59 pm)
Hi.. My barrels wont explode or fall when i shoot, Can anyone help me? thanks
oOGremistaOo (December 31, 1969 at 6:59 pm)
hello, when i put the command sys_physics_CPU 0, the things stop moving... the barrels just doesn't move and nomad don't walk, he just moves his legs in the same place!
Markus41 (December 31, 1969 at 6:59 pm)
Go into the Editorand Press F1
Markus41 (December 31, 1969 at 6:59 pm)
into the Editorpress F1
Playncooler (December 31, 1969 at 6:59 pm)
wow you can make crysis into a 3rd person shooter?? how?
JubeiX90 (December 31, 1969 at 6:59 pm)
Go into Entity, then choose Item, then there should be a list of all the weapons.
preconcepts (December 31, 1969 at 6:59 pm)
Can anyone tell me how to spawn a weapon in Editor?


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